Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
Having monsters in our world asks for one thing: real combat. Let's work on that a bit!
Now that we can interact with the World, the next logical step is to add monsters to it!
While walking through walls is fun, it is not a good game mechanism. Let's improve on that with Entity Interactions!
Now that we have a Player in our game let's learn how to move him around!
Our cave is ready to explore, so let's add a player to it!
Now, we generate an actual dungeon, or rather a cave we can explore in our game.
We gonna learn how to work with Views and Screens and also how to handle inputs from the user.
This article explains how to set up the tutorial project on your computer and get started with it.